10/31/2005

post from above

wooo...
i gots a bit to blog about due to the massive lack of being up at varsity (and hence unable to blog).

firstly: moonflake made it safely to new york but had hell getting there...
if i had realised it was an saa flight all the way i would have been more worried than i was when she didn't phone around the prescribed time.
eventually i heard from her at about midnight (roughly) which is about 10 hours late...
saa overbooked the flight from jhb to ny and hence moonflake had to go to atlanta and organise a flight from there to ny.
of course, since saa are a bunch of hopeless fucktards, her luggage never arrived in atlanta.
she managed to get a flight to ny and is now safely at her apartment there, but does not have her phone charger, her plug adapter, or any clothes other than her jacket that she took carry-on.
this just after work bought her all that corp-wear too.
hopefully they'll find the case and she'll get it back, but saa has done this to the boss's wife a couple of times before... and the last time they never recovered the luggage... ever! its still out in the ether somewhere, traveling country to country looking for a home, a welcome face, a... nah! some fucker probably stole it!
if you are planning a trip anywhere: make sure it isn't saa!

anyway...
i gots me a new phone ^-^
well... it was my dad's phone but he hates using it 'cos all he wants is a simple makes-calls-and-has-easy-alarm-function kinda phone.
so i swapped my far simpler phone for his nokia 6600.
it is sweet. i know there are better phones out there but i'm quite happy with this one. it has a colour screen, does true tone stuff, and is generally more fun than the one i had before.

talking about fun:
nintendogs rocks. i now have 3 puppies: rocket (he's a miniture daschund), jessie (she's a beagle), and sparky (he's the newest addition: a japanese breed called a shina ibu... or something like that).
i can't really say its a game. you "play" games. you interact with nintendogs.
its really a pet simulator, but without the aging or dying aspect. the worst that can happen is the puppy gets non-responsive and runs away from home for a short while if you don't pay it any attention.
and since we can't have pets in the flat, nintendogs suits me just fine ^-^

i saw ghostship recently.
it wasn't that bad. i rather enjoyed it and like the little twist it had.
it doesn't win any awards for best anything, but was fun enough to veg in front of.
tv should be pretty good soon: halloween draws near (tonight?).
if it isn't i've always got my appleseed books to read. in fact i'm rereading them now and then and i forgot how much fun they were.
shirow is great!
extra shirow link (pics).

anyway...
thats all i have time for today...
i'm actually up at varsity to study with a russian student doing fourier methods with me.
i may be here most of this week so updates may happen...
also: no time to do the tag thingie... but i never got tagged so there :p

10/14/2005

last day of lectures

woo...
no more lectures for the year!
monday was meant to be the official end, but i have no maths on a monday and my comsci lecturer was like: "hell no! i'm not coming in on monday... its hard enough getting you to come to lectures normally."
yeah.
<(o_O<) <(O_O)> (>O_o)>
*does a little dance*

ahem... anyway...
i get a newsletter from both the uk nintendo site and the sa nintendo site right...
on the 8th i recieved one from ninty.co.uk all about nintendogs just been released on the 7th.
today (the 14th) i recieve on from ninty.co.za all about... guess what... nintendogs.
they've finally started copy-pasting the newsletters and sending them a week later ('cos it probably takes those geniuses a week to do that).
all they changed is the final little panel about the uk nintendogs bundle for 99 pounds (i'm surprised they even did that much).
ninty sa is terrible.
i've tried registering games on their site and nothing works.
you can't see their flash menus with firefox (i blame firefox for this myself, but hey...).
i've emailed their support twice and never had a reply. not even an automated "thanks for your mail" reply.
they've recently started a buy online section that's more expensive than take2.co.za, even after delivery.

talking about nintendogs and take2: my copy has arrived for collection (yay!)
but its unlikely that i'll get through to it today because i have tuts till 4 and they aren't open on saturdays (boo!)
but i don't have varsity on monday so i can get it then (yay!)

today's "hit the boss-key" pic isn't that bad:
sponsored by gary begin photography

now for the real bad news:
with exams coming up and me not being at varsity much (i may still pop up every now and then) updates are going to become far less frequent and unpredictable.
not too much i can do about that unless someone wants to sponsor the phonebill *looks hopefully at the working people out there*
oh well..

i discovered, last night, that my world of warcraft character is on the wrong continent to meet up with the rest of them (synk, ork, holey)...
i'm gonna have to start up a new character...
not like thats a major problem at all ^-^
note to self: do not jump into the ocean!

real news: china has two taikonauts up in space.

10/13/2005

short post

not much happening today.
spent yesterday afternoon playing world of warcraft, yesterday evening eating chippies (mmm... prego sauce) and watching tv with moonflake.
lectures are almost over for the year and i only had comsci this morning so i'm going to be going home soon (can you guess what i'll be doing before roleplaying?)

today's "where's the boss?" picture:
sponsored by misty-dawn.com
you'll notice how i move the pic around so you never know where it'll pop up, just for that added suspence and excitement.

roleplaying tonight should rock!
we gots trouble heading our way and we're gonna need to open up a can 'o whoopass on it before running away like little girls!
i hope our druid can handle a demon on his own...
(and i hope that damn stone is where we think it is)

i'm sure i was going to complain about something, but i can't remember what it was that i was gonna complain about... oh well ^-^ couldn't have been that important then.

10/12/2005

undead war ends, undead go to war... is it true love?

my affair is over. darkthrone offically bores me now.
like young puppy-love i was lured to her by the potential and the possibilities, and quickly i was playing with her and discovering new things, but just as quickly i found myself going through the motions waiting for that promised jewel of excitement. merely clicking her buttons until the time seemed right and i was allowed to attack, which led to a brief high of elation, but all to soon i realised that that was all she was to me: a brief high that couldn't hide all the wasted clicking. in the end i wasn't sure i could stand clicking her anymore, and i can always find another who'll let me attack things... in fact i think i've just been seduced by a far sexier world of warcraft.
basically there are 2 ways of playing darkthrone: turtling and all-out offence.
there is no inbetween.
there is no personalization.
either you never attack and shove everything into defence and money (the defence is there to protect the money, the money is there to pump the defence),
or you get your money by trying to crack the turtles and steal all you can. all this money has to be pushed into bigger and bigger armies so that you can crack bigger turtles for more reward... anything in defence is wasted as you can't defend against another all-outer unless you turtle and turtle don't attack.
basically its lost all its charms. my army seems generic. i may as well have selected a radio button during sign-in that allowed turtling town or offensive army, and then i could just log in once a day and see what has been automatically worked out for me... it would save me having to click so much.

on the other side of the coin: world of warcraft is seriously addictive in spite of the buggy server.
i recently learnt (as an undead warlock) tailoring. mug a few mindless zombies and scarlette initiates for linen... combine for bolts of linen... combine with coarse thread for cloth robe :)
i now wear a little robe thingy just 'cos my character made it. its lower armour (slightly) than something else i could wear, but its his.
i think i'll learn enchanting as my second proficiency.
i still come across the odd server problem, eg: i can't seem to teach my imp a spell he should be able to learn, but it only detracts minorly.
(btw: synk... go search the net for updates please...)
in fact now that lectures are over i think i'll be going home soon to play a little more.
when nintendogs arrives i'll have to carefully plan my time... ^-^*

talking about varsity: got my maths marks back for the last tests...
introductory algebra: 65%
fourier methods: 73%
not too bad... much better than the first test results and balancing my year mark nicely. also makes me feel a little more confident about the exams.

the game last night started, was interrupted by various things (including an unneccisary lecture on how tax works... we all understood, we just couldn't convey that we understood...) and then yanke had to go do some varsity work so it ended and was replaced by texas holdem poker again.
the first round was a waste of R5 as someone *glare* insisted on upping the blind ever 15 mins and i was bled out by the increasing stakes without actually playing (properly) more than 1 hand... and i wasn't betting loosely. Synk took that round.
the second round was better but synk and james sucked all the luck off the table leaving the rest of us watching pennyless. james eventually took it, but by that time i think people were willing to bet it all just to finish. it was 1:30 and synk had already made his buyin back (james needed to buy back in early on).
if we play again i suggest an end time at which point we cash in the chips and call it before we get too tired and uncaring.
i actually did some planing for the kult game and have some exciting twists and turns to play out... maybe we'll get to them one day. at least it saves me having to plan next week.

today's "see if someone is watching over schpat's shoulder" picture:
sponsored by: fayreform
(not the best link i've provided... but world of warcraft calls)
finding good pics here is actually quite hard. i wonder if people look over my shoulder in the labs and think "echii!"
*shrugs* whatever... i know synk appreciates the links ^-^

10/11/2005

whoops, undead

keeping with the peek-a-boo at work situation (especially for schpat) today's random, slightly non-worksafe (if you're corp.) picture:

(sponsored by bullz-eye.com's gstring gallery)

forgot to set my alarm last night so i woke up this morning as my first lecture started.
oops.
discovered that after the 9am rush the jammie shuttles get pretty laid back with people in the line just kinda lounging back waiting for the next bus to amble its way to the pickup point.
of course after 9 they drop you on the wrong side of campus (like the wrong side of the tracks only not as good): the social science side!
had to push my way through all the artsy riffraff (i was tempted to randomly hit a couple of the ones that looked like art student... i still hold a grudge about that shitty art film before sin city) to get to the real side of campus where real sciences are taught.
(socsci is not a science dammit! quit fooling yourselves).
on the walk up to the shuttles, at the subway at the train station, some mad dude was screaming away in some unidentifiable indigenous language. he seemed to be directing most of his energy on the people who were walking a few meters in front of me, but still followed me through the subway.
luckily i had korn blasting through my headphones so i didn't have to deal with his shouting, but my adrenalin levels were getting ready for trouble.
thankfully there was none. i conclude that mad homeless people must sleep until about 9 except on garbage day.

managed to get the wow server working on my machine and spent some time playing an undead warlock with a panda cub as a pet. lots of fun except when the scarlette initiates gang up on you.
(yes: the undead have some quests that are very similar to some human starting quests).
probably gonna play a little more of that when i get home today, before the kult game starts.

ah yes: tonight is my kult game :)
maybe we'll get a little gaming in this time, if everyone makes it.
the summoning has yet to happen...

in gaming news:
some fuckwit has gone and created a virus that turns your nintendo ds into a brick. a similar thing was developed for the psp. technically they are trojans, not viruses, but the outcome is the same: dead system!
the guy that made the ds trojan claims he dislikes people using illegal roms and that's why he did it, to help the legal homebrew scene. he claims it is called r0mloader.zip so only illegal users will get it.
problems with that fuckhead's statements:
it was actually released as taihen.zip and claimed to be a hentai images rom (not illegal at all... just echii)
other people now have access to it and can strap it to whatever they want.
people are now scared away from the homebrew market because they don't want to take the chance of getting it.
well done fuckhead. you just stabbed your precious community in the balls and left behind a virus (trojan).

on the plus side:
ds central has a review about trauma center: under the knife. they gave it 4/5 stars and seemed to like it muchly.
i'll be keeping my eye out for that one.

10/10/2005

elves and essays

comsci have done it again!
they posted on our forums saying the essay should be submitted electronically.
the essay was due today at 9am, so i submitted it last night. plenty of time.
of course i arrive today to discover that on friday, at about 10:40, there was a post saying all essays to be printed and submitted.
i check the forum after my lecture which ends at 10:00am. if there is nothing new then, then i log off. if the post after 10:00am (say, 10:40am) then i don't see it until the next weekday. so when do they post imortant announcements?
at the last fucking minute!
so i had to run around this morning printing out my backup copy and handing it in, late of course... fuckers!
luckily i emailed myself a copy as backup, expecting the dept to ne a bunch of assmonkeys that i expect them to be.
i was going to blog today about how i finished the essay last week wednesday and how, for once, i actually didn't spend the last second sorting it out (not that it improved the calibre of the essay), but thanks to the fuckwits in admin i can't!
at least i got 78/100 for the final demo of my project (that only took them forever to mark), now all i need is the software engeneering mark for the project (which means that i still don't have the project mark back, and varsity ends in a week).

at least the weekend was a good one.
moonflake was still feeling under the weather on friday night so we didn't go with the group to watch sin city. we had a peaceful night at home in front of the tv instead.
saturday morning saw me heading off to ork_khrist's place where synk, holeycrusader, ork, and myself sat down to a day of world of warcraft.
we had the lan server (a little buggy) and we took a group of nightelves from 1st level to 6th level, had a break for a while while synk fought with the tv, then started a new group of humans and took them all the way to 8th level (well... almost: i was 80 xp away before they forced me to log off... 80, thats all...).
it was awsome.
there was much fun had by all especially when we discovered that you could strip your characters down to their underwear and make them dance (we were all playing female characters). ^-^*
sunday morning at 03h00: arrive home and sleep.
sunday morning, sometime later: moonflake and i went to go see sin city at canal walk. it was fantastic. moody with great visuals and great stories. i loved the style and just the whole thing was really slick and well polished. i suggest watching it if you haven't yet.
unfortunately there was some crap on before the film started: a 5-10 minute art film by some wits art student (who i would like to punch in the face) about baby rape in the townships, using all sorts of symbols and crappy, artsy-fartsy film technique to produce a load of stinking, slushy, boring shit!
it was horrendously bad. i think a 5 year old retard would have come up with better images than this wits "supergenious." *picks up sarcasm that has dripped off and replaces it back on top*
man that "art" *watches the word quiver in fear after being referred to in that tone* film sucked so much ass that it could have cleaned the bowels of the entire poulation of china... maybe that's where it got its imagry from!
the rest of the sunday was spent lazing at moonflake's mom's place and being fed good food!

last little news thingie: world of warcraft has a boardgame *gasp in surprise at the marketing machine in action*. find it here. i think the rules are available there too. looks like it uses cards and pieces and stuff.

and thats about all i have to report at the moment...
still waiting for nintendogs to arrive for pick-up...

10/07/2005

spies like flies and dead plans

damn...
i would not want to be a spy in my employ!!!
whenever i choose a darkthrone victim to attack i send in spies first... but to check the spy defence i send a lone spy to have a look around before the 5th column move in.
i have lost more spies that way!
on the plus side i've almost doubled my offensive power in just 1 day :)
the more offensive power the bigger the turtle i can crack...
the bigger the turtle the bigger the goldpile...
the more gold the more equipment for my army...
the more equipment the higher the offensive power...
repeat :)

roleplaying last night was haywire!
the plan... the plan.. the poor, poor, dead plan.
after finally deciding on a possible plan we got ready to execute it and then promptly threw it to the wind and ran around like crazy attacking left, right, and center...
luckily we're able to handle a fair amount of rough and tumble, even when confronted by a giant pair of pants...
in fact we function quite well without one of our members completely...
*looks at a certain player who was looting dead bodies throughout the entire combat even though he knew there was fighting happening right outside the door of the room he was in*
things are gonna get crazy next session (more crazy) as we have a demon coming down the stairs that have 1 party member gaurding it, we have a small army preparing to storm up some stairs with 2 partymembers guarding that, and we have exploding traps guarding what we hope is our prize which is hidden behind closed (trapped) doors... and then we need to escape!
at least we succeeded in the assassination... well it was more assault than assassination, but the end result is the same: his head in a pillowcase in my backpack :P

there may be some sin city watching happening tonight... i can't wait to see that film!

not much happening on the gaming front again (in fact almost all the news sites i read were stagnating with yesterday's stale news...) but expect things to start heating up soon.
moonflake ordered nintendogs for me today ^-^
(memo to self: pay the R25 outstanding to moonflake)
hopefully it'll be ready to collect from take2 soon.
thank you moonflake *kiss*

and thats about it for today... gotta go to a double maths tut now
~_~ zzzz

10/06/2005

summer?

just for schpat (and the people who love teddybears):

is summer back?
certainly seems like it today...
just one lecture today again... i managed to finish my ethics essay last night so i basically have the afternoon off. a little darkthrone, a little web browsing, and then off home for lunch, not forgetting roleplaying tonight.
moonflake seems to have gotten a cold/ sore throat and took the day off sick today. its about the only time she can afford to take a day to rest before more deadlines start attacking...

darkthrone
: chatted to a bunch of people all playing in the labs today... they are all turtling. they say things like: "the amount of gold you get from an attack has to be high enough to offset the xp you get."
ie: i don't want to level unless i get so much money that i can make my army unbeatable.
xp does not figure into it if you are not a turtle! as a non-turtle (ok... i may be a little more agressive than most) i attack people for gold too... only i don't care about how much xp i get from the attack... i'll happily pillage 900k or 2mil. the amount of xp gained doesn't bother me in the slightest. obviously i understand that i need to bolster my army continuously to keep up with my level, but at least i don't take weeks off just to bloat my population.
damn turtles are almost as bad as the elves... and turtling elves, whoo-ee son, thems the worst!

well, nintendogs has just been released and stock of advance wars: dual stike and meteos have arrived so i'm going to go home and order one of them from take2.co.za (probably nintendogs).
oh... they also have 2 new colours for the ds in stock (no longer just the silver): pink and blue!








and talking about the nintendo ds:
source: magic box.
the following list of games are being developed for the nintendo ds (nintendo of japan recently announced at a nintendo conference)
  • Gyakuten Saiban 4 (Capcom, 2006)
  • Final Fantasy Crystal Chronicles (Square Enix)
  • Final Fantasy III (Square Enix, 2006)
  • Mario & Luigi RPG 2 (Nintendo, 12/29/2005)
  • Rainbow Island DS (Taito, 01/05/2006)
  • Kahashima Ryuuta Kyouju no Nouo Kitaeru Otona DS Training 2 (Nintendo, 12/29/2005)
  • Tales DS (Namco)
  • Tingle RPG (Nintendo)
  • Magical Vacation (Nintendo)
  • Ash (MistWalker)
  • Tenchu DS (From Software)
  • Kaitou Wario (Nintendo)
  • Wishroom (Nintendo)
  • Eigo Zuke DS [English Training] (Nintendo)
  • Detect Hacker (Nintendo)
  • Densetsu no Stafi 4 (Nintendo)
  • Puzzle Up DS (Nintendo)
  • Bomberman Story (Hudson)
  • New Gundam (Bandai)
  • Mario Basket 3 on 3 (Nintendo)
  • Custom Robo DS (Nintendo)
  • Yu-Gi-Oh (Konami)
  • Nobunaga's Ambition DS (Koei)
  • Ocha Inu no Heya (Koei)
  • Daikookai Jidai DS (Koei)
  • Stylebook Series (Bandai)
  • Dracula Castlevania (Konami)
  • Dangerious Jisan (Konami)
  • Vs. Puzzle Papi Inu Vector Wan (Konami)
  • Crossword Puzzle (Nintendo)
  • Jigsaw Puzzle (Nintendo)
  • Sudokou (Nintendo)

well thats it for today... roleplaying tonight is gonna be interesting. we have to break into the keep and get away with assassination and theft... hmm...

10/05/2005

wolt ihr das volkswagen in flammen sehen?

since one of my players couldn't make the game last night, and another was unsure about making it, we ended up not roleplaying (surprise! ^-^).
schpat brought us his delicious meats covered with a spicy cheesy goodness.
(translation: steak + mustard cheese sauce = good)
and we sat around talking shit for a while before spontaneously breaking out into a R5 buy-in game of texas hold 'em.
we finished after 12...
(well.. i lost everything long before then)
it ended with mad-krazy blind doubling that basically led to the final 2 players (moonflake and synk) playing pure random games with no betting, trying to win 2 in a row (duece, advantage, duece, advantage, win)...
synk is luckier than a rabbit... and the rabbit has built in lucky charms.
there was much smacktalk going on down the river.
strangely enough, the person who wanted to play for cash the least walked away with all the money (and i know that, depending on your philisophical approach, the ends does not justify the means... always... but it makes for a more ironic ending in the retelling).

darkthrone update: i got attacked a couple more times... hardly lost any gold. the revenge attacks i made got me back more gold than i lost ^-^
my army is growing strong... now i need money to equip them all.

i arrived at varsity today to be confronted with the burning wreck of a beetle... not a 6 legged insect (firebug) but rather a volkswagen that had obviously been strained too much on the uphill and decided to combust a little more than an engine should.
sucks for whoever owns the car... amusing for everyone else.

well i must be off to do that stupid comsci essay before friday... and since there's roleplaying tomorrow (and i may need to supervise burglar bar quoting) i'd better do most of it today.
stupid comsci dept. this is obviously a "we need another mark for the students... ummm... quick, think of a tut for them." tut.
not well thought out with shitty subject and no response to questions from students.
well at least i passed the comsci tests that i recently wrote.

anyway: toodles!

10/04/2005

citizens flock to undead-topia

the day after i complain about the stranglehold on citizens in darkthrone, they give me 200 citizens. maybe someone there reads my blog?
i think all players with "zen" in their name should receive massive amounts of gold, prizes, and bonuses to offence and defence...
*looks around hopefully*
ayway... babyacid and i are rampaging around pillaging gold. we have yet to work on a coordinated attack... but then no-one has really bothered us.
babyacid has only ever been attacked by me.
i've only been attacked by 2 other people.
one guy attacked me 4 times and got bounced by my defences 4 times (all last night). so i log on this morning, find 200 spare citizens and double my army size before turning around and attacking him 4 times... plundering all his gold and trashing large chunks of his fortification. my offence (much) greater than his defence...
(he was attacking from 3 levels below me too...)
oh well...

not much happening in gaming news as usual... basically we're in the pre-christmas news slump. stuff is still being released, but all the hype and whatnot is being stored up for convincing people to buy christmas presents.

i managed to play with a psp the other day. incredible infection in cavandish square has one on display in a stupid plastic bubble thing that makes it really hard to hold the psp. this means i'm not 100% sure about its design as the shoulder buttons could be hard to get to, or just hard to get to because of the way i was forced to hold it (stupid bubble).
it sure does look and sound pretty. the screen is large and clear and the graphics are good. they had some stupid racing game on it and after the second corner i had managed to spin the car and was facing the wrong way (after getting in first). i couldn't figure out how to reverse to turn around and some moron, ai driver decided to park in front of me so i couldn't just swing around forward... leaving me in 2nd last place in about 5 seconds (last being the moron ai... technically i was still in front)...
stupid racing games. personally i think they are the worst type of game to show off a system. people either love 'em or hate 'em and they aren't gonna win any fans over from the hate 'em side.
overall i'd say: if you want it and can afford it and its games then get it.
games are expensive, costing R389.99 - R400+ in spite of the lies that claimed games would be R359.99. yes look and listen... i'm looking at you, and listening for a response!
better yet: win one with some games. ^_^

roleplaying tonight: my kult game.
after a 2 week break (stupid tests) we should be back into the swing of things... that means my players will pitch up and we probably won't get more than 10 minutes of roleplaying in... but as long as we have fun.

not much else going on today...
ooh.. lemme quickly check the real world news:
3 possible leads to interesting stories...
the new planet/thing they discovered has a moon... not that interesting.
then slashdot had a couple of interesting sounding things:
"collecting your life on usb" (ooh) turned out to be about storing your info and id on usb in case you need to evacuate... blegh... was more a question on security than an article about anything.
and slashdot's other failure: korea has english teaching robots (so some dude claims) that can read stories and correct pronunciation... except the guy who put this up claims the host redirected his link to porn so he took the link down. this means that his rather short description is totally unverified and unverifiable. there was some other link to a korean site but i don't read korean (and it wasn't about the article anyway).
so no real news then either!

and today's link:
abandonia... home of some really great old dos games :)
go check em out.
i'm gonna go home and eat / relax before roleplaying tonight!

10/03/2005

some title here

a rather relaxed weekend...
friday: supper at magica roma - linguini cabonara = good.
saturday: short excursion to pinelands club followed by lazing in front of tv = good.
sunday: excursion to pinelands to pick up R50 spur voucher that i won on saturday. then moonflake's mom's for the evening including brazilian pork (how about brazilian? see picture: microkitten brazilian bikinis) with roast veg and a cheesy kinda sauce with bacon and mushrooms = good.

the magic box has some more pics for biohazard: deadly silence...
(ie: the resident evil remake for the ds). it looks like its shaping up nicely.

as for dark throne: i'd better start getting a heap of citizens soon otherwise it's going to get real boring. basically i'm outstripping myself attacking people for gold. what ends up happening is my level goes through the roof and i don't have an army to really support my level. and there is no way of "buying" citizens. basically my strategy of "be aggressive and steal all the money i need from those poncey elves" doesn't work because an aggressive strategy does not work because you can't get citizens.
the only possibility to help encompass this strategy is this: attack like crazy... boost your level hugely so that you can get the level and gold requirement for the next fortification level... upgrade fortification and buy all the housing that that makes available... repeat until you find no-one left that you can attack without suiciding... wait for the housing to produce citizens to add to your army to raise offence power enough to attack again.
unfortunately it ain't that easy, especially since it seems to be a requirement for people to "turtle" on this damn game, so i run into level 2 people (when i'm level 8) with populations in the thousands and armies to match (all defence of course).
the problem is the rate you get citizens. you can't buy 'em so you have to rely the usual way which is: 1 citizen per house per day... 5 houses per fortification level... you need level 7 for 2nd upgrade (allowing 15 houses), need level 11 for 3rd upgrade (allowing 20 houses), and so on...
that's just too damn slow to work for anything but turtling.
there is also a "public recruiter" that you can click 350 times a day. each click gives someone random a citizen and you get a credit so that at some point someone can give you one... except i havent received any yet in spite of the +/- 1000 credits.
like i said: i'll probably get bored with it very quickly. i haven't quite gotten there yet, but it doesn't seem to be far off...

other than that: nothing interesting is really happening today.
ethics is done (for a week) in comsci and we're back to architecture with the funny irish lecturer.
since that was my only lecture today i'm probably gonna go home soon. i need to do some washing up today (or buy all new plates... but thats too expensive).